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Novus Striker
All tutorials
The Frozen Tundra arena, one of the venues the modes share
In the current build

Pick your night

Every way to play

Quick Match, Local Co-op, Local Versus, the eight-lesson Training Academy, Career and Tournaments — what each one is for, and what it can and cannot touch.

Before you start

Every mode owns its own rules and its own consequences. Quick Match is consequence-free. Co-op and Versus are local multiplayer with explicit device ownership. The Training Academy teaches one system at a time. Career and Tournaments are where results persist — and only a fixture carrying the active career token can advance a career.

Step by step

What to actually do

  1. 01

    Quick Match

    One configurable local match: clubs, lineup, arena, rules and camera, with nothing at stake beyond the scoreline.

  2. 02

    Local Co-op and Versus

    Co-op puts multiple local humans on one team, with controller readiness confirmed before kickoff. Versus puts them on opposing teams, each side keeping independent control ownership.

  3. 03

    Training Academy

    Eight selectable lessons — movement, passing, receiving, shooting, defending, aerial play, items and Power Strikes — plus free practice kept separate for experimentation.

  4. 04

    Career

    The long game: saved Team and Pro control styles, competitions, rewards and boss finals. Local party profiles persist, and sessions advance only from owned fixture tokens.

  5. 05

    Tournaments

    Cup, gauntlet and round-robin structures with bracket and result state persisting locally — the competitive spine without the career commitment.

  6. 06

    Bring your own club

    Each local profile can create custom clubs — name, crest preset, clash-safe colours, tactics and a unique lineup — and select them for Strike Road and Career.

Worth remembering

  • Quick Match, Training and Versus can never advance a career run — a career fixture settles exactly once, from its own token.
  • Regulation length is configurable from two to ten minutes in setup, with three minutes as the default.

See it in the build

In-engine captures of the screens this chapter refers to, from the governed screens gallery.

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